So, how did you experience this year in your family? Did it seem entirely positive as people post on social media? Packed with A-grades for the kids and elaborate themed fancy dress birthday parties for the adults? Or perhaps it was a sea of letdowns with only rare enjoyable highlights? Could any part be authentic, or are we all AI-generated synthetic personas with perfect teeth?
I've assembled everyone for a reflection, whether they wanted to or not, to discuss the paramount thing in any given year: which releases we were obsessed with the most. Let's get started:
Horizon Zero Dawn
"Is it impossible to pick just one?"
"You can't expect my personal ranking."
Meanwhile, on mobile, her go-to has been Cityscapes and "searching for adequate healthcare."
"Virtually?"
"In real life."
Overwatch
"I don’t play games on my phone." He was offended that I even asked. Point taken.
Resident Evil Biohazard
She's attempting to get into theatre school, but when she wasn’t singing, she was immersed in Resident Evil. She also spoke at length in great detail about her successes on The Sims, where her avatar has a successful utopia with far better healthcare than her older sibling has in real life.
Crash Bandicoot: It’s About Time
She began the year at sixty percent completion and finished the year at eighty-two percent. It’s a marathon not a sprint for her. Her phone game: something called Woodle, where you have to unscrew pins.
Minecraft
Whenever I see my 21-year-old son playing Minecraft, I give him a hard time like a cross between a persistent critic. When he protests, I reply that I am doing this to prepare him so he can grow up and play games for grownups. It's a classic Scottish father/son relationship.
Eldest Daughter on Just Dance 2024
It wasn't even close for this one. She is unstoppable. Superior than I was at classic rhythm games in my prime.
Marvel Snap
Nothing came close to the hours I spent on this exceptionally well-crafted card game wizard’s poker, with its constantly evolving range of cards and game variations.
Marvel Snap
The downside about games that frequently update their range is you wake up one day and see it is all just an attempt to lure you into fomo-fuelled microtransactions. So love turned to hate halfway through the year and it got uninstalled.
Doom: The Dark Ages
Glorious reinvention of a legendary franchise. Immersive atmosphere from the off. I wish I could deal with my demons so effectively in real life.
Blue Prince
I'm unwilling to rush this gorgeous, distinctive game and I just lacked the focused attention to give it what it deserved earlier this year. With family visits over the festive period, I will be playing this in the early morning after appropriate hospitality.
Balatro
I acknowledge Balatro was the previous year's breakout game, but I was slow on the uptake. And it is exceptional. It just gets every single thing right. The core concept is a fantastic concept, but the effects behind the different special cards are so inventive it has become a game I could play constantly. Add in the cleverness of the card design, and this is an absolute high-water mark of gaming. I wouldn't mind being stuck in a broken-down lift for hours just so I have the perfect excuse but play it.
Outer Worlds 2
I experienced a bit of backlash when I wrote about how a specific bug in another game ruined the experience for me, but that other title is still a gargantuan gaming achievement in terms of overall polish – which I valued even more after slogging through Outer Worlds 2. So thank you to the reader who took the time to contact me to say that my Outer Worlds 2 review was "poorly reasoned". I present that verbatim, because I appreciate the effort, and they are obviously an sharp judge of character.
Hollow Knight: Silksong
Sure. Give me a brutally difficult exploration-focused thing and provide little guidance on what I am supposed to be doing, except "figure it out". Great fun. I acknowledge that it has great art and is ideal if you are into challenging games, but I cannot think of a gaming experience I am less interested in in my current stage of life. I was around back when most games were like this, and I'm over it. It was acceptable when I was a kid, but the same could be said for many outdated things.
Debate between business deals that caused concern, and premium pricing. Both morally indefensible and concerning.
Clair Obscur, Despelote and Bananza would all make interesting names bellowed from the back door at bedtime.
Right Thumb Joint. No joke. I don’t know if it’s because of video games or endless scrolling, but it burns like hellfire in the mornings now. I knew I should have got my thumbs looked after back in the past.
Grand Theft Auto VI.
And it will come out in 2026, even if we have to stretch time until the heat death of the universe.
The Witcher 4.